Cory Foy: Innovation Games®
Serious Play: Product Planning and Prioritization Through Innovation Games
Perhaps the most vital aspect of building great software is finding the 20% of features that represent the 80% of functionality your customers really want. The planning and prioritization of these features can truly set a team – and a company – apart from their competitors. In this session, we cover several games from Luke Hohmann’s Innovation Games ® specifically designed around feature discovery and product prioritization. We’ll then play two of the games – Buy a Feature and Prune the Product Tree – and finally discuss tips on how to implement these games in your teams and organization.
Register to hear Cory talk and win him some points!
About Cory

Website: http://www.coryfoy.com/
Cory Foy has experience in a wide variety of industries as a developer, technical leader, coach and change agent. As a former Microsoft Premier Field Engineer, Cory was part of a global “swat” team called out to solve the worst production and implementation .NET, Team Foundation Server and SharePoint problems faced by Microsoft’s largest customers. Cory is also a Certified Java Developer, Certified Scrum Practitioner and organizer of several “Day of Ruby” events which has introduced hundreds of developers to the Ruby programming language and the Rails Web Development framework. In addition, he is a frequent speaker at conferences and user groups around the globe, including the Software Craftsmanship North America conference, Agile 200x series of conferences, and the SQE Agile Development Practices conferences, and has helped organize the Agile Tampa and Agile Florida user groups. He currently is a Senior Consultant with Net Objectives, and blogs at http://blog.coryfoy.com and http://twitter.com/cory_foy”
Cory’s Specialties:
- Agile
- Scrum
- XP, Extreme Programming
- .NET
- Java
- Ruby
- WinDBG
- Kanban
- Test-Driven Development, TDD











